Download: twt210.w3x (w3x, 650 KB)
Changes:
- Text should now always be visible
- Upgrade Sys now totally fixed + less laag
- Monk Shield now gives +75% Life Regeneration + 5% more damage than before
- Your Worker should now be revived if you or your mate won a game but one of you died
- Tiny has more Armor Rating/Damage/Attack Speed
- Summoned units like Wisps/Skeletons won't run back anymore
- Less Laag because of less Dummy Units
- Pirate's Bay renamed to Booty Bay
-Undead Worker has a spell named 'Undead Ritual' which is similiar to 'Tower: Renew' with 260s cooldown)
- No-Jokers Mode as new Game Mode
- Disable + Disable -> Card: Pandora's Box (Casts disable every few secs, but has a long cooldown)
------------------------------------------------
Next Version:
- Push Darkness Ghoul -> Rewrite (DONE)
- Push Card: Assassination (Fan of Knives on Death) (DONE)
- Nerf Blazing Sylvanas (DONE)
- Nerf Master of the Army (DONE)
- Nerf Arcane Knight (DONE)
- Fix more Laags (STILL WORKING ON THIS :/)
- No more random spells (as it is now, spells occur randomly like Fork Lightning of Nagas) All units will receive an ability with a cooldown/mana cost.
- Shockwave + Shockwave -> Flamewave -> 3 Flamestrikes in a row
- Adult Chimerae -> [Legendary] Windfury -> Ice Breath with mass purge (-10% Attackspeed)
Changes:
- Text should now always be visible
- Upgrade Sys now totally fixed + less laag
- Monk Shield now gives +75% Life Regeneration + 5% more damage than before
- Your Worker should now be revived if you or your mate won a game but one of you died
- Tiny has more Armor Rating/Damage/Attack Speed
- Summoned units like Wisps/Skeletons won't run back anymore
- Less Laag because of less Dummy Units
- Pirate's Bay renamed to Booty Bay
-Undead Worker has a spell named 'Undead Ritual' which is similiar to 'Tower: Renew' with 260s cooldown)
- No-Jokers Mode as new Game Mode
- Disable + Disable -> Card: Pandora's Box (Casts disable every few secs, but has a long cooldown)
------------------------------------------------
Next Version:
- Push Darkness Ghoul -> Rewrite (DONE)
- Push Card: Assassination (Fan of Knives on Death) (DONE)
- Nerf Blazing Sylvanas (DONE)
- Nerf Master of the Army (DONE)
- Nerf Arcane Knight (DONE)
- Fix more Laags (STILL WORKING ON THIS :/)
- No more random spells (as it is now, spells occur randomly like Fork Lightning of Nagas) All units will receive an ability with a cooldown/mana cost.
- Shockwave + Shockwave -> Flamewave -> 3 Flamestrikes in a row
- Adult Chimerae -> [Legendary] Windfury -> Ice Breath with mass purge (-10% Attackspeed)
Der Beitrag wurde am Saturday, 21. February 2009, 09:00 veröffentlicht und wurde unter dem Topic abgelegt. Sie können einen Comment hinterlassen.
5 Reaktionen zu 'Tech Wars Tournament 2.1.0 (Testing Version)'
jobske
Hey,
is there somewhere where i can get the mail of the maker of this Tech Wars Tournament map?
I've got some bugs to report,
and some idea's ^^
Greetz,
Jobske
is there somewhere where i can get the mail of the maker of this Tech Wars Tournament map?
I've got some bugs to report,
and some idea's ^^
Greetz,
Jobske
klianx
leute ich brauch ne neue rasse und gegner^^ mittlerweile kommt niemand mehr gegen meine 3 volkstaktiken an...
blu32
najo, imo. ist die zeit eher knapp^^ in paar wochen kann ich erst wieder an TWT arbeiten-.-
vtl. kommt keiner mehr gegen an weil du nur gegen nups spielst=^^
vtl. kommt keiner mehr gegen an weil du nur gegen nups spielst=^^
klianx
naja das problem ist eher das es build orders gibt die man nicht kontern kann egal was man hinschustert. man kann diese höchstens imitieren und dann übern joker shop gewinnen. ein großes problem ist das spammen von z.b. marines. das ist gegenüber teureren einheiten zum teil finde ich overpowered. oft ist spam=win
keine sorge keine sorge^^ wenn ich wieder zeit habe dann wird sich das ganz schnell ändern!!^^